Cooperation experiments in web-based audiovisual works
Network possibilities are inherently ready for real-time cooperation among the users of the same website, in order to participate in running a multimedia installation, webaudio instrument, or audio-game. In this paper I summarize my works in this field, starting from web-only projects (Webcards, Forgattató, WebSynth), finishing at communication between locative installations and the web (Ring the Web!). Most of them are radically cooperative, which means that they aren't running stand-alone or even off-line because of their multi-user approach. With this initiative I argue that networked audiovisual artworks and instruments realize a communicative way of performing.
@inproceedings{2019_56,
abstract = {Network possibilities are inherently ready for real-time cooperation among the users of the same website, in order to participate in running a multimedia installation, webaudio instrument, or audio-game. In this paper I summarize my works in this field, starting from web-only projects (Webcards, Forgattató, WebSynth), finishing at communication between locative installations and the web (Ring the Web!). Most of them are radically cooperative, which means that they aren't running stand-alone or even off-line because of their multi-user approach. With this initiative I argue that networked audiovisual artworks and instruments realize a communicative way of performing.},
address = {Trondheim, Norway},
author = {Kovács, Balázs},
booktitle = {Proceedings of the International Web Audio Conference},
editor = {Xambó, Anna and Martín, Sara R. and Roma, Gerard},
month = {December},
pages = {132--135},
publisher = {NTNU},
series = {WAC '19},
title = {Cooperation experiments in web-based audiovisual works},
year = {2019},
ISSN = {2663-5844}
}